Serious Game–Based Attention Assessment for Attention-Deficit/Hyperactivity Disorder in Children and Adolescents: Preliminary Cross-Sectional Convergent Validation Study

Alejandro Panagiotidis-Arrizabalaga, Ana Lavalle, Miguel A Teruel, Javier Sanchis, Nicolás Ruiz-Robledillo, Borja Costa-López · 2026

Read Serious Game–Based Attention Assessment for Attention-Deficit/Hyperactivity Disorder in Children and Adolescents: Preliminary Cross-Sectional Convergent Validation Study by Alejandro Panagiotidis-Arrizabalaga, Ana Lavalle, Miguel A Teruel, Javier Sanchis, Nicolás Ruiz-Robledillo, Borja Costa-López (2026) in the Tower of Babel, a free online library of public-domain works preserved in clean, searchable text. No sign-up. The full text is served as a plain-text file at a predictable URL, where text is present: https://antarctic-labs.com/tower-of-babel/pmc-13570240.txt.

Description

Alejandro Panagiotidis-Arrizabalaga and co-authors test a game built to gauge attention in young people with attention-deficit hyperactivity traits. Their 2026 study calls the game Attention Robots. In it, timed rows of robots flash up and players must pick the target robots. The team set game scores next to scores from a long-used paper attention test, given right after the game.

Fifty-eight young people aged six to eighteen took part, split into a test group and a control group. Game scores for speed, misses, false picks, focus, and care lined up well with the paper test. Early links were strong, which the authors take as first proof the game measures the same skill.

Catalog record

CREATORAlejandro Panagiotidis-Arrizabalaga, Ana Lavalle, Miguel A Teruel, Javier Sanchis, Nicolás Ruiz-Robledillo, Borja Costa-López
YEAR2026
COLLECTIONPAPERS
FORMATTXT
FILE SIZE62 KB
VERSION1.0
LICENSECC BY 4.0
RIGHTSCC BY
SOURCEEurope PMC

Source: https://europepmc.org/articles/PMC13570240

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