Improving Health-Related Symptoms and Behaviors in Children and Adolescents Diagnosed With Diabetes by Using a Virtual Reality–Gamified Self-Care Method: Randomized Controlled Trial
Ruhollah Solat, Reza Pourhosein, Hadi Bahrami Ehsan, Ata Pourabbasi, Amin Hashemi, Javad Hatami, Ivan Steenstra, Tiffany Leung · 2026
Read Improving Health-Related Symptoms and Behaviors in Children and Adolescents Diagnosed With Diabetes by Using a Virtual Reality–Gamified Self-Care Method: Randomized Controlled Trial by Ruhollah Solat, Reza Pourhosein, Hadi Bahrami Ehsan, Ata Pourabbasi, Amin Hashemi, Javad Hatami, Ivan Steenstra, Tiffany Leung (2026) in the Tower of Babel, a free online library of public-domain works preserved in clean, searchable text. No sign-up. The full text is served as a plain-text file at a predictable URL, where text is present: https://antarctic-labs.com/tower-of-babel/PMC13252703.txt.
Description
Ruhollah Solat and colleagues trial a virtual reality game for young people with diabetes in this 2026 study. Daily self-care drives health in diabetes, and turning care tasks into a game can keep motivation up in children and teens.
The trial ran for six weeks at a children's clinic, with 68 young patients split into four groups: the VR game, a popular monitoring app, standard counselling, or medication only. Sixty finished. The VR group improved more over time in fasting blood sugar, activity, and food intake than the other groups. Weight and long-term sugar markers did not differ, and no serious side effects were reported. The authors see promise, not proof.
Catalog record
| CREATOR | Ruhollah Solat, Reza Pourhosein, Hadi Bahrami Ehsan, Ata Pourabbasi, Amin Hashemi, Javad Hatami, Ivan Steenstra, Tiffany Leung |
|---|---|
| YEAR | 2026 |
| COLLECTION | PAPERS |
| FORMAT | TXT |
| FILE SIZE | 61693 |
| LICENSE | https://creativecommons.org/licenses/by/4.0 |
| RIGHTS | CC BY |
| SOURCE | Europe PMC |