Classroom effects of a preventive behavioral management program: A pragmatic cluster-randomized trial of Good Behavior Game

Dariush Djamnezhad, Martin Bergström, Carl Delfin, Björn Hofvander, Lambert Zixin Li, Lambert Zixin Li · 2025

Read Classroom effects of a preventive behavioral management program: A pragmatic cluster-randomized trial of Good Behavior Game by Dariush Djamnezhad, Martin Bergström, Carl Delfin, Björn Hofvander, Lambert Zixin Li, Lambert Zixin Li (2025) in the Tower of Babel, a free online library of public-domain works preserved in clean, searchable text. No sign-up. The full text is served as a plain-text file at a predictable URL, where text is present: https://antarctic-labs.com/tower-of-babel/pmc-12798361.txt.

Description

Dariush Djamnezhad and co-authors run a pragmatic trial of the Good Behavior Game, a classroom program meant to cut conduct problems, published in 2025. The game rewards teams of young children for on-task behavior and builds a calmer classroom climate. Earlier studies found lasting benefits, making it a candidate for universal prevention.

Five schools with children from kindergarten to third grade were randomized to training in the program or to business as usual. Teachers rated conduct problems in class and in shared areas, and independent observers, blind to group, rated a subset of classrooms. Measures came at the start, mid-year, and the end of the school year. Every classroom supplied data, and Bayesian models analyzed the outcomes. The paper reports the program's classroom effects under real-world conditions.

Catalog record

CREATORDariush Djamnezhad, Martin Bergström, Carl Delfin, Björn Hofvander, Lambert Zixin Li, Lambert Zixin Li
YEAR2025
COLLECTIONPAPERS
FORMATTXT
FILE SIZE75 KB
VERSION1.0
LICENSECC BY 4.0
RIGHTSCC BY
SOURCEEurope PMC

Source: https://europepmc.org/articles/PMC12798361

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