Playing the long game: virtual reality training for standard precautions in long-term care
Michelle S Jerry, Vianelly V García, Andrea S Greenfield, Stefanie A Lane, Anjali Nemorin, Eileen F Searle, Chloe V Green, Erica Shenoy · 2025
Read Playing the long game: virtual reality training for standard precautions in long-term care by Michelle S Jerry, Vianelly V García, Andrea S Greenfield, Stefanie A Lane, Anjali Nemorin, Eileen F Searle, Chloe V Green, Erica Shenoy (2025) in the Tower of Babel, a free online library of public-domain works preserved in clean, searchable text. No sign-up. The full text is served as a plain-text file at a predictable URL, where text is present: https://antarctic-labs.com/tower-of-babel/pmc-12722536.txt.
Description
Michelle Jerry and co-authors published this training study in 2025. It tested a thirty-minute virtual reality module that teaches standard infection precautions to staff in long-term care homes. Five facilities took part, and thirty-four health care workers completed the training wearing head-mounted displays. The team gathered surveys, interviews, and the performance data the headsets recorded during the sessions.
Participants stayed engaged and reported enjoying the module. The headset data did more than confirm completion: it pinpointed where learners stumbled, marking the exact skills that need reinforcement. The authors conclude that virtual reality can strengthen competency-based training for infection control in care homes. They present the work as early evidence rather than a verdict, but the combination of immersion and automatic performance tracking is the point.
Catalog record
| CREATOR | Michelle S Jerry, Vianelly V García, Andrea S Greenfield, Stefanie A Lane, Anjali Nemorin, Eileen F Searle, Chloe V Green, Erica Shenoy |
|---|---|
| YEAR | 2025 |
| COLLECTION | PAPERS |
| FORMAT | TXT |
| FILE SIZE | 16 KB |
| VERSION | 1.0 |
| LICENSE | CC BY 4.0 |
| RIGHTS | CC BY |
| SOURCE | Europe PMC |