Re-examining the bad news game: No evidence of improved discrimination of Indian true and fake news headlines
Tina Seabrooke, Ariana Modirrousta-Galian, Philip A Higham · 2025
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Description
Tina Seabrooke, Ariana Modirrousta-Galian, and Philip A. Higham re-tested the Bad News game with Indian news headlines. The game teaches players how fake news is made, hoping to inoculate them against misinformation. An earlier study reported that Indian players got better at telling true headlines from fake ones after playing. A broader meta-analysis instead suggested the game mainly makes players more skeptical of everything.
The twenty twenty-five preregistered study copied the earlier design but recruited 150 Indian participants online. It also counterbalanced which headlines appeared before and after play. As the title states, the researchers found no evidence that discrimination improved. The result supports the response-bias account and cautions against assuming inoculation games transfer across cultures.
Catalog record
| CREATOR | Tina Seabrooke, Ariana Modirrousta-Galian, Philip A Higham |
|---|---|
| YEAR | 2025 |
| COLLECTION | PAPERS |
| FORMAT | TXT |
| FILE SIZE | 43 KB |
| VERSION | 1.0 |
| LICENSE | CC BY 4.0 |
| RIGHTS | CC BY |
| SOURCE | Europe PMC |