People with dementia as exercise video game testers: Gathering end‐user perspectives

Erica Dove, Rosalie H Wang, Kara K Patterson, Arlene J Astell · 2025

Read People with dementia as exercise video game testers: Gathering end‐user perspectives by Erica Dove, Rosalie H Wang, Kara K Patterson, Arlene J Astell (2025) in the Tower of Babel, a free online library of public-domain works preserved in clean, searchable text. No sign-up. The full text is served as a plain-text file at a predictable URL, where text is present: https://antarctic-labs.com/tower-of-babel/pmc-11711910.txt.

Description

Erica Dove, Rosalie H Wang, Kara K Patterson, and Arlene J Astell recruit people with dementia as testers of exercise games in 2025. Motion games can aid activity in this group with human support. What makes the tech usable for them was unclear. Thirty two testers joined weekly sessions at four day programs. They tried several systems and games, from darts to dancing.

Nearly three hundred play turns were logged. Some testers quit games from boredom, confusion, or strain. Handheld controllers proved harder than gesture controls. Games needing many joint moves also shut people out. The authors urge builders to test with this group directly. Design that fits real limits can widen access to activity.

Catalog record

CREATORErica Dove, Rosalie H Wang, Kara K Patterson, Arlene J Astell
YEAR2025
COLLECTIONPAPERS
FORMATTXT
FILE SIZE3 KB
VERSION1.0
LICENSECC BY 4.0
RIGHTSCC BY
SOURCEEurope PMC

Source: https://europepmc.org/articles/PMC11711910

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