People with dementia as exercise video game testers: Gathering end‐user perspectives
Erica Dove, Rosalie H Wang, Kara K Patterson, Arlene J Astell · 2025
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Description
Erica Dove, Rosalie H Wang, Kara K Patterson, and Arlene J Astell recruit people with dementia as testers of exercise games in 2025. Motion games can aid activity in this group with human support. What makes the tech usable for them was unclear. Thirty two testers joined weekly sessions at four day programs. They tried several systems and games, from darts to dancing.
Nearly three hundred play turns were logged. Some testers quit games from boredom, confusion, or strain. Handheld controllers proved harder than gesture controls. Games needing many joint moves also shut people out. The authors urge builders to test with this group directly. Design that fits real limits can widen access to activity.
Catalog record
| CREATOR | Erica Dove, Rosalie H Wang, Kara K Patterson, Arlene J Astell |
|---|---|
| YEAR | 2025 |
| COLLECTION | PAPERS |
| FORMAT | TXT |
| FILE SIZE | 3 KB |
| VERSION | 1.0 |
| LICENSE | CC BY 4.0 |
| RIGHTS | CC BY |
| SOURCE | Europe PMC |