Virtual Reality to Improve Sleep Quality in Patients Suffering from Painful Diabetic Polyneuropathy: A Proof of Concept Study
Lisa Goudman, Ann De Smedt, Julie Jansen, Maxime Billot, Manuel Roulaud, Philippe Rigoard, Maarten Moens · 2024
Read Virtual Reality to Improve Sleep Quality in Patients Suffering from Painful Diabetic Polyneuropathy: A Proof of Concept Study by Lisa Goudman, Ann De Smedt, Julie Jansen, Maxime Billot, Manuel Roulaud, Philippe Rigoard, Maarten Moens (2024) in the Tower of Babel, a free online library of public-domain works preserved in clean, searchable text. No sign-up. The full text is served as a plain-text file at a predictable URL, where text is present: https://antarctic-labs.com/tower-of-babel/pmc-11642838.txt.
Description
People with painful diabetic polyneuropathy often sleep badly. Broken sleep can then worsen pain. Lisa Goudman and co-authors tested a virtual reality approach. Patients played an immersive serious game an hour before bedtime. The trial lasted two weeks and was compared with usual care. Eight patients were randomized, then crossed over. Sleep was tracked by wrist actigraphy and questionnaires.
Data from seven patients showed no clear difference. Sleep efficiency, awakenings, and self-reported scores were alike in both periods. Pain, anxiety, and mood scores also matched. More patients did feel improved after the virtual reality weeks. The authors still treat the pilot as a negative result on measured sleep.
Catalog record
| CREATOR | Lisa Goudman, Ann De Smedt, Julie Jansen, Maxime Billot, Manuel Roulaud, Philippe Rigoard, Maarten Moens |
|---|---|
| YEAR | 2024 |
| COLLECTION | PAPERS |
| FORMAT | TXT |
| FILE SIZE | 30 KB |
| VERSION | 1.0 |
| LICENSE | CC BY 4.0 |
| RIGHTS | CC BY |
| SOURCE | Europe PMC |